Post by Queen Remedi on May 30, 2014 11:09:11 GMT -5
The White Mage, also known as Priest, is a defensive magical Job class; most parties will have at least one White Mage, or at least one character with the White Magic ability. Though their charge times can pose a hindrance, especially compared to the Chemist's Item ability - which can use healing items with no wait time - their ability to heal groups and at range give them more tactical variation in spite of their limitation.
Weapons: Staves
Armor: No Armor
Abilities: White Magic
White Magic
CURE (White magic that soothes injuries, healing hit points)
· Cure: "Life's refreshing breeze, blow in energy! Cure!"
· Cura: "Life's refreshing breeze, heal from the sky! Cura!"
· Curaga: "Blessing breeze, blow in energy! Curaga!"
· Curaja: "Mighty breeze, heal from the sky! Curaja!"
GENERAL
· Raise: White magick to fetch a warrior from the brink of death. "Spirits of life, return to us! Raise!"
· Arise: White magick to fetch a warrior from the brink of death and fully restore hit points, as well. "Spirits of life, give a new life to the soul! Arise!"
· Reraise: White magick that endows a unit with a protective force that will revive him or her only once after being KO'd. "Inject life's energy! Reraise!"
· Regen: White magick that invigorates the life force, gradually restoring health as long as its protection is in effect. "Share lives with all things in nature.... Regen!"
· Protect: White magick that conjures up invisible armor made of air to protect the body from direct blows. "Precious light, be our armor to protect us! Protect!"
· Protectja: White magick that conjures up invisible armor made of air to protect the body from direct blows. "Shining light, shield from all directions! Protectja!"
· Shell: White magick that conjures up invisible, mystical veil to protect the body from magick. "Silent light, shield from evil! Shell!"
· Shellja: White magick that conjures up invisible, mystical veil to protect the body from magick. "Enduring light, shield from roaring magic! Shellja!"
· Wall: White magick that conjures up an invisible barrier to protect the body from physical and magickal blows. "Ancient light, rise and revive! Wall!"
· Esuna: White magick that removes negative status effects. "Heavenly wind, carry us to a fountain of power! Esuna!"
· Holy: White magick that attacks the target with sacred light. "Bright light, shine down on bloody impurity! Holy!"
Reaction Abilities
· Regenerator: Receive the blessing of health regeneration.
Support Abilities
· Arcane Defense: Take less damage from magickal attacks.