Post by Queen Remedi on May 31, 2014 19:25:20 GMT -5
The Geomancer is a balanced Job in the physical classes, similar to Samurai but plays more defensively. The Geomancer has the Job command Geomancy to bend the earth itself to attack and inflicts an ailment to targets within a certain range.
Weapons: Swords, Axes
Armor: No Armor
Abilities: Geomancy
Geomancy
· Sinkhole: Geomancy that damages with a warp in space-time, plus causes Immobilize.
· Torrent: Geomancy that damages with the mysterious power of water, plus causes Frog.
· Tanglevine: Geomancy that damages with the mysterious power of plants, plus causes Stop.
· Contortion: Geomancy that damages with the mysterious power of stones, plus causes Petrify.
· Tremor: Geomancy that damages with the mysterious power of rocks, plus causes Confuse.
· Wind Slash: Geomancy that damages with atmospheric power, plus causes Disable.
· Will-o'-the-Wisp: Geomancy that damages with mysterious powers within the place, plus causes Sleep.
· Quicksand: Geomancy that damages with the mysterious power of water, plus causes Doom.
· Sandstorm: Geomancy that damages with the mysterious power of dust, plus causes Blind.
· Snowstorm: Geomancy that damages with the mysterious power of snow, plus causes Silence.
· Wind Blast: Geomancy that damages with the mysterious power of wind, plus causes Slow.
· Magma Surge: Geomancy that damages with atmospheric power, plus causes Death.
Reaction Abilities
· Nature's wrath: Counter with a Geomancy skill.
Support Abilities
· Attack Boost: Can cause great damage with physical attack.
Movement Abilities
· Ignore Terrain: Walk easily over waterlands, like rivers.
· Lava Walking: Move freely over lava.